Red Cliffs Reload – 34 Hours Remain on Kickstarter

So many of us have worked together to prepare The Battle of Red Cliffs. After going through two launches on Kickstarter, the game itself is actually getting ready to print. No doubt, everyone, including all the backers, are looking forward to getting their hands on the game.

Sadly, as of this moment, we have 105 backers, raised $4,012 but with only 34 hours to go. Most likely we will loss the project.

Can the game be cheaper? Can there be more discount?

Kickstarter has become more of a pre-order platform for established publishers with well connected distribution. With a good size of print run, their games can be discounted after Kickstarter Campaign.

My last Kickstarter project, Di Renjie, can never go through distribution because of its high cost small print run. Now I have to sell the game by myself. Gamers can either buy them full price at the convention I attend or pay additional ship fee to receive them. There is no discount and no Kickstarter rewards at all.

It is exactly the same with Red Cliffs. A discount is only possible when the game goes through distribution with a large print run after the game is funded. And before funding becomes available, where do I find the discount. The project really need the fund to print. And seriously, if I want more money, board game design and self-publishing is the last thing to do, won’t you agree?

As the matter of fact, many games were funded but failed to deliver because they under estimate the “cost” beyond printing itself. Should we eager to satisafy the need of “discount” and put ourselves and entire project at risk?

That was pretty much what happened with Di Renjie. The $10 free shipping reward level put me under a very difficult situation. I shipped them anyway.

In the past few days, even today, I have talked to several people in regarding to a 3rd launch on Red Cliffs. But after giving it a lot of thought and calculation, I have decided to launch a new game … uSpy, a WWII espionage deck building game. Information including rulebook and print ‘n play prototype can be found on

Last, I can’t thank so many of you enough for helping me with Red Cliff, especially E.R. Burgess and Krestin. It is sad to me that I am not able to deliver a game that we all look forward to play. There is no greater pleasure than discover positive reviews and feedback on your game. I really wish Red Cliffs can be one of the game.

It is quite late now, and Red Cliffs has 33 hours to go. Thank you for supporting the project and hope you understanding the reasons not having a 3rd launch.

Sweet dream everyone ๐Ÿ™‚

Nite …




To 280 Backers, We did it!

Mark Anticole once told me that someone gave him many helpful advices and made Nature of the Beast a success. He shared them with me, and fortunately, I will be able to share on my part with a happy ending.

Thank you 280 backers, especially Martijn Althuizen, Mark Anticole, Mark Walker, and Marco Huysmans. We really did it. We made Di Renjie a success on Kickstarter, and it will not happen without any one of you. It is absolutely a real experience of life time and a true honor.

Now it is my great pleasure to get my butt of the chair and do a victory dance for you … no, you really don’t wanna see that … what I really meant was getting Di Renjie printed and ship them to you as soon as possible. Go Go Go!!!

Just to let you know, I am gonna hold on the survey cuz I am not quite sure what to do with it.

In regarding to the origami card holder, I plan to take Karim Moussally’s suggest and ask if you need all six of them. No matter what, you gotta have two cuz I love it a lot and certainly hope you do too ๐Ÿ™‚

For the backers of Family Collection, do you have your photos ready? They are custom made and cut by hand, so we gotta chop chop on the photos. If you have any question, please email me at any time.

It had been awesome, and it is awesome. Thank you all so much and gonna start working now. If you have any question, please feel free to email me.



Tien Zi Que for 2-9 Players

We are in process of completing a new version of Tien Zi Que (TZQ) for two to nine players, and it will be published as a revision of the The Battle of Red Cliffs (2009)

The new version TZQ: The Battle of Red Cliffs comes with 130 cards, plus the followings …

1) Action cards and event cards
2) Peng action to temporary interrupt the active player and take a trick.
3) Team play option.
4) Players are able to take 1-2 tricks per turn.
5) A new system to reuse/recycle the game deck throughout the entire game. In other words, players do not reshuffle the entire deck after every game round.
6) Everyone scores at the end of the game round.
7) A new ladder system for scoring. Players must score a number of point in order to advance to the next scoring level.

With luck and your undivded support, we will have it out before end of the year ๐Ÿ™‚


2012 Project – Mines of the Sacred Dragon

Mines of the Sacred Dragon is now added to our 2012 game list. For more information on the game and design background, please vist

At this time, we are working on the rulebook and the artwork of the dragon and etc. Hopefully it will be ready to launch on Kickstarter by end of March.

Kickstarter Demo
A 13-tile print-to-play demo will be available in mid-March, before launching on Kickstarter. Player can download the file and print these 13 color tiles to experience the game before backing the project. Please note, player will need several tokens in order to play the demo.

Solo Sampler
A one player 20-tile solo sampler with 9 tokens will be part of the Kickstarter pledge. It is for player who like solo game that is really compact and inexpensive to ship.

STGS Back Bonus
Player who backed STGS games (such Di Renjie) will receive extra unique tiles as our token of appreciation ๐Ÿ™‚


Di Renjie Launches at Kickstarter

STGS 1st Kickstarter project – Di Renjie – launched on Feb 22nd!

Di Renjie๏ผˆDRJ๏ผ‰is a delightful deduction card game for 2 to 6 players. It is a family game with lots of interaction that everyone should enjoy.

The theme of the game is loosely based on a famous politician and detective DRJ during Tang Dynasty, and you may find in-depth history information on wiki

Please take a short 5 minutes to check out our video and learn more about the project. Kickstarter:

Thank you for your time and support!