Littel Red beta 5.1 game board
Working on the 5th edition prototype for <Little Red Riding Hood: Full Moon Rising>. Just finished the new game boards and still need to work on new event card and item card designs. With so much things going on right now, probably won’t be able to playtest it until next year.
The main difference between the 4th and 5th edition is the event selection. The 4th edition is the only edition that has a dice. It is used for event selection and and it is now removed. In the 5th edition, events are drawn from an event deck. It is a small deck of 14 cards and reshuffled when the 3rd Full Moon event is resolved.
In the beginning of a turn, player can (1) play one of the events from the board, (2) draw a new event then play one of the events on the board. If Full Moon Attack is drawn, player must resolve the event. Or (3) play it blind when all three event slots are filled.
Council is a little different in 5th edition. Player can also choose to play Council event when it is available. When a Full Moon event is resolved, Council is opened and becomes available to any player. The difference is when it is played, it is closed again.
Also need to polish character abilities and few others.
Lot’s polishing to do and loving it.