Design of the Glory of the Three Kingdoms – Factions

When designing GOTK, we wanted our players to experience the epic story of the Three Kingdoms. In each major battle of GOTK series, factions were carefully designed to reflect their characteristic and strength in that specific period of time so players can learn and experience the history when playing the organized and uniquely designed factions.

During the history of Guandu, the first major battle in the Three Kingdoms, there were four main factions: Yuan Shao, Cao Cao, Lu Bu and Liu Bei. Yuan Shao faction was wealthy and strong in military power. Cao Cao faction had less military units but Cao Cao himself was a cleaver tactician with overpowering charisma. He also had a group of elite and loyal general and strategist.

Lu Bu was one of the most powerful warriors in the Three Kingdoms. He was also a great military tactician. However, due to his naïve and shortsighted personality, his faction was due to eliminated by his foolishness.

Liu Bei didn’t really have a faction until the very end of Guandu. It was pretty depressing. He and his Taoyuan brothers Guan Yu and Zhang Fei were fearsome warriors of the Three Kingdoms but by fate of life, they were drifted between factions. Near the end of Guandu, they were finally reunited and determined to form a faction lead by the big brother Liu Bei.

In game GOTK: Guandu Core Set, Yuan Shao and Cao Cao were introduced because they were the primary factions at the time. Lu Bu and Liu Bei will be later introduced in the Faction Expansion Set.

In the Guandu Core Set, Yuan Shao’s starting units has higher strength than Cao Cao’s starting units and most of Yuan Shao faction’s abilities have to do with gold. Overall, it is an easier faction to play because it is pretty straight forward and suitable to first time player.

Cao Cao faction is a little bit more difficult to play because the winning depends more on the strategy such as unit combination, time of defend and attack, etc. Player has to be in the mind of Cao Cao to win the Glory.

Lu Bu faction is all about battle because Lu Bu himself was a war hunger and blood thirst warrior. The faction also has a special Barrack rule which can be quite powerful. Would Lu Bu faction always win the Glory? In the Three Kingdoms, everyone fears Lu Bu and shouldn’t you feel the same in GOTK?

Liu Bei faction is weaker than three other Guandu factions because in history, it was new and significantly feeble. To win with Liu Bei faction, player has to take defense position first but don’t let the weakness fool you. Liu Bei is the hero of people and he will win if he has the Will (Will is a key word in GOTK).

In addition to the starting set, faction expansion pack for each faction will later be introduced. Faction expansion pack is added into Camp during the game and Camp a new rule when faction expansion pack becomes available.

BGG: http://boardgamegeek.com/boardgame/125094/glory-of-the-three-kingdoms-guandu-core-set

Kickstarter: http://www.kickstarter.com/projects/tatewu/glory-of-the-three-kingdoms-guandu-core-set

 

The Battle of Red Cliffs – Rank Card

Rank card (score card) is finally done. Now each copy of The Battle of Red Cliffs comes with nine Rank cards, one for each player. In a two to seven player game, when a player reaches rank level 6 or higher, game ends and the player with highest score wins the game. A higher level is requires for solo play and team play game.

Rank card wasn’t included in the original design. It was later developed when we introduced Tuck Box edition on Kickstarter and made Red Cliffs a portable and affortable game for everyone 🙂

Essen Spiel 2012 Preorder – Mines of the Sacred Dragon

 

 

 

 

 

Mines of the Sacred Dragon (MOSD) is a 1-5 player abstract tile placement board game, and it is recently funded on Taiwan’s crowdfunding web site – FlyingV. We are currently printing a limited of 500 copies and will be ready to release in Essen Spiel 2012.

This edition (image on the left) is a Chinese edition and it comes with BOTH English and Chinese rules. The game also come with 80 unique hexgon tiles (55mm length x 48mm width x 2mm height), 50 tokens, 1 score board and 5 player aids.

English Rule: http://sunrisetornado.com/mosd/mosdEngRules.pdf

Please visit MOSD preorder post on BGG for more information: http://boardgamegeek.com/thread/854286/essen-spiel-2012-preorder

Thank you for your interest and see you in Essen Spiel 2012

 

Red Cliffs is Funded with 14 Hours to Go!

The Battle of Red Cliffs has met its goal on Kickstarter over the Labor Day weekend, and it is now only 15 hours away from end of project. If you like set collection, Rummy, and Mahjong, don’t miss the opportunity to back on Kickstarter and receive Kickstarter exclusive rewards.

http://www.kickstarter.com/projects/tatewu/the-battle-of-red-cliffs-take-3

 

uSpy Print ‘n Play Prototype v.3d is Ready to Downlaod

After last weekend’s playtest session at SoCalPlaytesting group, prototype version 3d is completed with updated cards and rules. VP is now added to the cards and ten mole cards (two for each country) are added to the game.

In addition, five “Action/Breach” cards are added to the game to keep track number of action taken.

Finally, an advance rule “Breach” is added to the game for a different end round experience.

If you would like to playtest uSpy, please down rules and cards on http://sunrisetornado.com/?page_id=636

Thank you for your participation.

The Battle of Red Cliffs – Take 3

In the past many days, Eric and I were struggling and trying to figure out another launch of Red Cliffs that would make sense to all of us and the game itself.

I think we do now.

During the process of downsizing the entire game, we figured out a way to replace the game board without affecting the strategy of the game and the rules. The new component is called “Score Card”, and now each game will come with seven of them. You may find more information on Take 3.

Besides the original packaging on Reload, we added a new Tuck Box Edition in Take 3. It comes in a smaller tuck box without score board and markers. Its retail price is $18, and we are Kickstarting  it for $15. Now Red Cliffs is more affordable and portable.

Btw, I forgot to add 15 “zero” cards in the component section on the Reload page. It is my bad, and it will be added on to Take 3.

As for Essen, unfortunately Red Cliffs is going to miss Essen Spiel 2012, but Essen Spiel 2013 pickup option is available for the friendly frequent Essen goers.

Finally, Take 3 is live now with a 15 day funding duration. During the last few days, we will demo Red Cliffs in Strategicon in Los Angeles. If you are around, please drop and say hi and let’s play The Battle of Red Cliffs and many other fun games.

Thank you for your awesomeness and hope to have you again on Take 3.

Red Cliffs Take 3: http://www.kickstarter.com/projects/tatewu/the-battle-of-red-cliffs-take-3
Strategicon: http://www.strategicon.net/index.php

Cheers,
Ta-Te

This Message will Self Destruct in 6 Seconds

uSpy is getting ready to publish. Would you like to participate in print ‘n playtest? Your mission should you choose to accept, download rules and prototype here …
http://sunrisetornado.com/?page_id=636 and follow the instruction on the page to prepare a prototype. Once you are ready, playtest it and send us any feedback, good or bad. Any comment and suggestion are appreciated

Thank you very much for your time and supprt!